Balance – Part 2 I’m testing several balance changes. Starting HP and MP is now 12 Each level of Physical now grants +8 HP and +4 HP regen Each level of Magical now grants +8 MP and +4 MP regen
2011/03/19
Balance Balance, the RPG task that never ends! But has to start somewhere. If you’ve played Flare enough times, you know that melee builds are far too weak right now. Over the last few days I’ve been trying to fix
2011/03/18
Various Fixes Fixed frames-per-second throttling, should now correctly run at a max ~30fps. As a result of the above, many animation speeds had to be changed. I’ll tweak more of this later. As a result of the above, the game
2011/03/17
NPCs with Dialog morris989 sent in a Flare patch to add talking NPCs. It’s a simple implementation, but it adds the needed hooks to expand into more interesting conversation options later. Check out r280! GameSwitcher added A new class named
2011/03/15
Flare v0.12 “Vendors” Released It’s only been a couple weeks but v0.12 is ready! Here’s a quick list of changes since v0.12 Vendors have been added. Buy and sell items! There is one vendor at the spawn point and another
2011/03/14
v0.12 Release Candidate I’ve packaged (win, osx, src) what might be version 0.12. Will do an official release tomorrow. If you’d like to test before then, drop me a note or try building from svn. Restructuring for easier Make I’m
2011/03/13
Vendor Ready For Testing I’ve finished the basic Vendor system. There is now a vendor standing near the spawn/starting point in Goblin Warrens. He sells potions and level 2-4 normal quality items. He also has a random stock of items
2011/03/12
Flare Promotion I’ve gotten this question more than any other in the past two weeks: “Why aren’t you promoting Flare more?” Short answer: it’s coming. Sometime this summer I plan to do wider promotion of Flare. Some people are confused:
2011/03/11
Item Powers on the Action Bar Items with Powers can now be used through the action bar. Details from r260: Potions can now be put on the action bar. The number of remaining potions is shown on the action bar.
2011/03/10
Pausing Having a menu open no longer pauses gameplay. This option is set in Settings.h. Vendors I’m starting to build the Vendors menu. For now, for easy testing, I made a hard-coded vendor menu open when you press V (for