Flare Minions I recently approved code (contributed by Ryan Dansie) that adds basic Minions support in Flare. This will allow Flare games to have summonable creatures, tamed enemies, or simple allies. This may be the last major new game feature
2013/04/12
Upcoming Tasks Everything is coming together for the Flare engine. It’s an exciting time, and there’s so much to do! If you are interested in helping in any way let us know. Beta Engine tasks Convert internal map units to
2013/04/05
Change in the flare-game repo We made a big change to the flare-game repo today, hopefully to help distributors/packagers in the future. The repo at https://github.com/clintbellanger/flare-game no longer contains source code. It only contains the mods (and supporting data sources)
2013/03/31
Flare v0.18 Released Release Summary 10 Equipment Slots, up from 4 (and easily configurable) Starting “Class” choice (beginner’s power/item kit) Environmental/Ambient Sounds on maps Much improved handling of Animations, Effects, and Sounds New Powers: Stealth, Traps, Thrown Weapons New Item
2013/03/30
v0.18 Release Candidate I’m putting this link up temporarily for testing. You are welcome to try it. If you get any issues while playing send them to the Issue Tracker. Flare v0.18rc for Windows (link removed) [–Update–] Thanks for helping
2013/03/21
String files update for bug fixes Today I approved an update of the translation files related to various bug fixes — our extraction script had some errors, and some engine data wasn’t being properly formatted for translation. The .pot files
2013/03/19
Iron Buckler Besides splitting armor into more slots, we’ve also added additional armor tiers into Flare v0.18. This new Iron Buckler accompanies the chain mail set (both requiring Defense 3). 512px diffuse, normal, spec maps 716 tris Iron Buckler (CC-BY-SA
2013/03/17
Animal Figurine Artifacts I finally finished up this set of four animal figurines. In Flare these are powerful artifacts that add +1 to a core attribute — often letting heroes use equipment or powers beyond their current skill. I also
2013/03/15
Flare v0.18 ready for Translators The string freeze is now in effect for Flare v0.18. This just means that we won’t change any displayed text between now and the v0.18 release at the end of March. This gives translators two
2013/03/13
Flare v0.18 String Freeze and Release Target The deadline to get string changes into Flare (and flare-game data) is by the end of the day this Friday, March 15th. Starting on Saturday we’ll openly invite translators to work on and