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Free/Libre Action Roleplaying Engine

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Month: March 2011

2011/03/17

NPCs with Dialog morris989 sent in a Flare patch to add talking NPCs. It’s a simple implementation, but it adds the needed hooks to expand into more interesting conversation options later. Check out r280! GameSwitcher added A new class named

Clint Bellanger March 17, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/15

Flare v0.12 “Vendors” Released It’s only been a couple weeks but v0.12 is ready! Here’s a quick list of changes since v0.12 Vendors have been added. Buy and sell items! There is one vendor at the spawn point and another

Clint Bellanger March 15, 2011February 11, 2018 Uncategorized No Comments Read more

2011/03/14

v0.12 Release Candidate I’ve packaged (win, osx, src) what might be version 0.12. Will do an official release tomorrow. If you’d like to test before then, drop me a note or try building from svn. Restructuring for easier Make I’m

Clint Bellanger March 14, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/13

Vendor Ready For Testing I’ve finished the basic Vendor system. There is now a vendor standing near the spawn/starting point in Goblin Warrens. He sells potions and level 2-4 normal quality items. He also has a random stock of items

Clint Bellanger March 13, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/12

Flare Promotion I’ve gotten this question more than any other in the past two weeks: “Why aren’t you promoting Flare more?” Short answer: it’s coming. Sometime this summer I plan to do wider promotion of Flare. Some people are confused:

Clint Bellanger March 12, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/11

Item Powers on the Action Bar Items with Powers can now be used through the action bar. Details from r260: Potions can now be put on the action bar. The number of remaining potions is shown on the action bar.

Clint Bellanger March 11, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/10

Pausing Having a menu open no longer pauses gameplay. This option is set in Settings.h. Vendors I’m starting to build the Vendors menu. For now, for easy testing, I made a hard-coded vendor menu open when you press V (for

Clint Bellanger March 10, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/09

Flare Art Here’s a list of art I’d like to see in Flare soon. Grassland Tileset A good grassland tileset will, of course, have excellent grass — this is way harder than it looks. Have a look at my first

Clint Bellanger March 9, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/08

Another v0.11 video: this time showing off more powers.

Clint Bellanger March 8, 2011February 6, 2018 Uncategorized No Comments Read more

2011/03/07

Why yet another Diablo-like? Flare is mentioned in this post about 4 problems with FOSS games. The author says “I’m actually pretty psyched about FLARE, but if I was a Windows user I’d probably be thinking ‘why not just reinstall

Clint Bellanger March 7, 2011February 6, 2018 Uncategorized No Comments Read more
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