Skip to content
Flare

Flare

Free/Libre Action Roleplaying Engine

Menu

  • Download
  • Mods
  • Get Involved
  • FAQ
  • Blog
  • Forums

Search Results

2012/09/10

Dungeon Stairs I’ve been planning several key additions to Flare’s core tile sets — we want game designers to have the proper assets to create interesting maps. This weekend I created these Dungeon Stairs: Here are some various thoughts on

Clint Bellanger September 10, 2012February 11, 2018 Uncategorized No Comments Read more

2012/04/30

Isometric Tiles Tutorial Update By popular demand, I’ve updated my Isometric Tiles Tutorial for Blender version 2.6.

Clint Bellanger April 30, 2012February 6, 2018 Uncategorized No Comments Read more

2012/03/20

New Commissions Flare received a generous donation this week, so we’ll be kicking off new commissions! The Wyvern texture commission is in the works (WIP preview), and I’ve contacted our lead sound guy to do the Wyvern sound effects. I’ve

Clint Bellanger March 20, 2012February 6, 2018 Uncategorized No Comments Read more

2011/10/22

Relearning Blender I’m messing around with the latest Blender (2.6) after sticking with 2.49 for as long as I could. It will take a while before I feel proficient with the new interface. Most of my previous work carries over.

Clint Bellanger October 22, 2011February 6, 2018 Uncategorized No Comments Read more

2010/11/07

Isometric Tiles Tutorial Added a tutorial on how to create good-looking isometric 2D tiles using Blender. This should help anyone get started in making custom art for OSARE (and most other isometric games).

Clint Bellanger November 7, 2010February 6, 2018 Uncategorized No Comments Read more

2010/09/08

Why? I want to write a long overdue post about why I’m making OSARE. So many thoughts churning through my head that I need to commit them to paper so I have room to think again. I turned 30 this

Clint Bellanger September 8, 2010February 6, 2018 Uncategorized No Comments Read more

2010/05/16

OSARE v.0.05 OSARE version 0.05 is now up. Added map transitions Added a starter dungeon with three wings named Averguard Hold (click for map) Added support for hex or dec map data format Changed definition files to use = instead

Clint Bellanger May 16, 2010February 11, 2018 Uncategorized No Comments Read more

2010/02/15

Version 0.02 Release Version 0.02 is up! Things are finally starting to get interesting. Re-rendered all assets using Blender’s CatRom AA setting. The result is much sharper. Added SDL_mixer support and background music by Remaxim Added the bare bones for

Clint Bellanger February 15, 2010February 6, 2018 Uncategorized No Comments Read more
  • Next »

Latest Blog Posts

  • Flare 1.15 May 3, 2026
  • AppImage issue with version 1.14 December 26, 2022
  • Flare 1.14 December 10, 2022
  • Flare 1.14 Release Candidate 1 November 17, 2022
  • Malicious link on Android wiki page July 17, 2022

Archives

RSS Feed
Flare: Empyrean Campaign

Flare: Empyrean Campaign

The Empyrean Campaign is a game made by the Flare team. The story begins with the player being exiled from their homeland of Empyrean, resulting in them embarking on a quest to regain entry. This journey takes the player through

Read more
Demonic UI

Demonic UI

Demonic UI is a mod that adds a familiar ARPG interface to games based on the fantasycore assets (such as the Empyrean Campaign). HP and MP orbs are positioned in the bottom corners and the XP bar covers the entire

Read more
Skeleton Quest

Skeleton Quest

Skeleton Quest is a mod with a simple premise: You play as a skeleton and fight against humans. Required Mods Note: The “fantasycore” art style used is dark fantasy, and contains depictions of violence, blood, and mild gore.

Read more
Polymorphable

Polymorphable

Polymorphable was originally created for the 2012 Liberated Pixel Cup. The core mechanic is the player’s ability to use different talismans to “polymorph” into different forms to reach new areas. Imagine being blocked by a pit, so you transform into

Read more
Copyright © 2026 Flare. All rights reserved. Theme Spacious by ThemeGrill. Powered by: WordPress.
  • Log In