Flare v0.14 “Main Menus” Released
This release is all about wrapping the core gameplay in main menus, pushing Flare closer to feature-completeness. Now players have four game slots to experiment with different builds. Also, choose your gender and a portrait for your hero or heroine!
Screenshots
Changelog
Title Screen added Load Game Screen added with four game slots New Game Screen added with choosable portrait and hero name Title Music by Brandon Morris Customizeable portraits with matching sprite heads for heroes Player portrait displayed during NPC conversations Female heroine option added Six player portraits added by Justin Nichol Save and Exit to Main Menu confirmation added by kitano GameState base class by kitano Entity base class by kitano Variable MP cost for spells added by kitano Animation class added by kitano WidgetButton generalized by kitano Arrow and X to show conversation progress added by kitano Input text widget added by kitano Clickable map events added by Thane "pennomi" Brimhall Enemy group random spawning added by Thane "pennomi" Brimhall Freeze and Multishot code expanded by Thane "pennomi" Brimhall Damage Multiplier for powers added by Thane "pennomi" Brimhall Life Steal and Mana Steal for powers added by Thane "pennomi" Brimhall Power Cooldowns added by Thane "pennomi" Brimhall and wokste Item bonus to increase base stats added by Alexander Olkhovskiy Enabled multiple bonuses on items (up to 8) Joystick support added by Artur "Zear" Rojek FileParser now used by all data files added by Bonbadil Added close buttons to several menus Attempts to use standard *nix directories if available (XDG or $HOME) Sound effects volume added to settings.txt Double Buffering option added to settings.txt Hardware Surfaces option added to settings.txt Bug Fix: Teleport Scrolls can no longer be used without a target Bug Fix: Windows mkdir fixed by Paul-Wortmann