Making a list of the loot animations I need. Just to keep track. Essentially every item type has a unique icon and loot animation, and possibly a character layer if it is a main/off/body item.
0.08 will contain at least these loot animations:
- Leather Armor
- Steel Armor
- Health Potion
- Mana Potion
- Generic Gem (white and shiny)
It feels like I’m putting a lot of effort into content and not into the engine itself. But, a long loot list will give me enough variables to play with to see if my implementation is flexible enough for real game needs.