Loot Animation

Making a list of the loot animations I need. Just to keep track. Essentially every item type has a unique icon and loot animation, and possibly a character layer if it is a main/off/body item.

0.08 will contain at least these loot animations:

  • Dagger
  • Shortsword
  • Longsword
  • Greatsword
  • Wand
  • Rod
  • Staff
  • Greatstaff
  • Slingshot
  • Shortbow
  • Longbow
  • Greatbow
  • Clothes
  • Leather Armor
  • Buckler
  • Steel Armor
  • Shield
  • Health Potion
  • Mana Potion
  • Ring
  • Boots
  • Belt
  • Generic Gem (white and shiny)

It feels like I’m putting a lot of effort into content and not into the engine itself. But, a long loot list will give me enough variables to play with to see if my implementation is flexible enough for real game needs.

2010/08/18

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