The first (
and possibly only) release candidate for Flare 1.13 is now available. For a list of changes, see the release notes.
If you’re interested in helping with translations, be sure to read over the Translations page on the wiki. The string freeze begins today, Jan 9, and ends on
Jan 23 Jan 30.
- Windows Installer (129 MB)
- Windows ZIP (129 MB)
- Linux 64-bit AppImage (127 MB)
- MacOS DMG (127 MB)
- Android APK (engine only) (12 MB)
- Engine source tarball
Flare 1.13 Release Candidate 1
3 thoughts on “Flare 1.13 Release Candidate 1”
“Made Lezaith immune to slow/stun effects.”
Should make that resistant (% chance to resist) instead. Some builds are dependent on the slow/stun effects, would be totally worthless if bosses are immune.
Lezaith being the final boss means I am OK with adding this sort of difficulty for now. The engine right now only supports “immunity” (aka 100% resistance) to these effects, so it’s currently either all or nothing.
But I think it would be a good idea to make this more flexible, so it’s now a planned change for 1.14: https://github.com/flareteam/flare-engine/issues/1805
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