The first (and possibly only) release candidate for Flare 1.13 is now available. For a list of changes, see the release notes.

Translating 1.13

If you’re interested in helping with translations, be sure to read over the Translations page on the wiki. The string freeze begins today, Jan 9, and ends on Jan 23 Jan 30.


Flare 1.13 Release Candidate 1

3 thoughts on “Flare 1.13 Release Candidate 1

  • January 12, 2022 at 9:48 pm

    “Made Lezaith immune to slow/stun effects.”

    Should make that resistant (% chance to resist) instead. Some builds are dependent on the slow/stun effects, would be totally worthless if bosses are immune.

    • January 13, 2022 at 2:41 pm


      Lezaith being the final boss means I am OK with adding this sort of difficulty for now. The engine right now only supports “immunity” (aka 100% resistance) to these effects, so it’s currently either all or nothing.

      But I think it would be a good idea to make this more flexible, so it’s now a planned change for 1.14:

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