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Flare

Free/Libre Action Roleplaying Engine

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Month: April 2013

2013/04/30

Heroine Dusk My April One Game A Month game is complete! It’s called Heroine Dusk. The sun hasn’t risen in days and creatures are swarming towards human civilization. You’re a serf who takes up arms agains the darkness.

Clint Bellanger April 30, 2013February 11, 2018 Uncategorized No Comments Read more

2013/04/17

Flare Minions I recently approved code (contributed by Ryan Dansie) that adds basic Minions support in Flare. This will allow Flare games to have summonable creatures, tamed enemies, or simple allies. This may be the last major new game feature

Clint Bellanger April 17, 2013February 6, 2018 Uncategorized No Comments Read more

2013/04/12

Upcoming Tasks Everything is coming together for the Flare engine. It’s an exciting time, and there’s so much to do! If you are interested in helping in any way let us know. Beta Engine tasks Convert internal map units to

Clint Bellanger April 12, 2013February 6, 2018 Uncategorized No Comments Read more

2013/04/05

Change in the flare-game repo We made a big change to the flare-game repo today, hopefully to help distributors/packagers in the future. The repo at https://github.com/clintbellanger/flare-game no longer contains source code. It only contains the mods (and supporting data sources)

Clint Bellanger April 5, 2013February 6, 2018 Uncategorized No Comments Read more

Latest Blog Posts

  • AppImage issue with version 1.14 December 26, 2022
  • Flare 1.14 December 10, 2022
  • Flare 1.14 Release Candidate 1 November 17, 2022
  • Malicious link on Android wiki page July 17, 2022
  • I Love Free Software Day 2022 Presentation February 21, 2022

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Flare: Empyrean Campaign

Flare: Empyrean Campaign

The Empyrean Campaign is a game made by the Flare team. The story begins with the player being exiled from their homeland of Empyrean, resulting in them embarking on a quest to regain entry. This journey takes the player through

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Demonic UI

Demonic UI

Demonic UI is a mod that adds a familiar ARPG interface to games based on the fantasycore assets (such as the Empyrean Campaign). HP and MP orbs are positioned in the bottom corners and the XP bar covers the entire

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HERESY

HERESY

HERESY is a community mod with the goal of more closely resembling Diablo I & II. Note: The “fantasycore” art style used is dark fantasy, and contains depictions of violence, blood, and mild gore.

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Polymorphable

Polymorphable

Polymorphable was originally created for the 2012 Liberated Pixel Cup. The core mechanic is the player’s ability to use different talismans to “polymorph” into different forms to reach new areas. Imagine being blocked by a pit, so you transform into

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