Enemy Power Cooldowns
Added cooldowns per power slot (currently melee physical,
melee magical, ranged physical, ranged magical) for enemies.
While doing so I noticed that enemy ranged powers weren’t
using the global cooldown. No wonder they could shoot/cast
so quickly! I’ll check in the update tomorrow.
One more item off the list. Flare 0.11 is way overdue!
2011/01/29