Enemy Power Cooldowns

Added cooldowns per power slot (currently melee physical,
melee magical, ranged physical, ranged magical) for enemies.
While doing so I noticed that enemy ranged powers weren’t
using the global cooldown. No wonder they could shoot/cast
so quickly! I’ll check in the update tomorrow.

One more item off the list. Flare 0.11 is way overdue!

2011/01/29

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