First Game World
The first osare-powered game (you’re seeing the beginnings of it in the “Game World” section on this site) will be a generic fantasy hack & slash. I’m using Wu Xing as a vague inspiration for the world layout. Examples follow:
Earth
The center of the map has mild environments. The earth temple is guarded by a gold dragon.
Wood
The east side of the map is springtime, windy, and heavily forested. The forest temple is guarded by a blue dragon.
Metal
The west side of the map is autumn. Perhaps mines, caves, mountains. The metal temple is guarded by a white tiger.
Water
The north side of the map is tundra, frozen, glacial. The ice temple is guarded by a black tortoise.
Fire
The south side of the map is hot, summer, desert. The fire temple is guarded by a phoenix.
The ordinal directions can be mixes of these. Northwest (Water + Metal) might be my bridge area. Southwest (Metal + Fire) might be volcanic. Southeast (Fire + Wood) might be tumbleweed badlands. Northeast (Water + Wood) might be swamp/marsh.
Next Update
Working on a side project that’s due on 2010/09/30 so there won’t be OSARE updates this week.
v0.10 is around the corner. Things left to work on:
- Line of Sight checks on Freeze, Burn, Teleport
- Items on Action Bar
- Clicking on Action Bar
- Adding sound effects for powers
Things that probably will be implemented later:
- Charge implementation
- Lore implementation
- Return implementation
- Cleave graphic