Busy Life
It happens to all hobbyist game devs — life gets in the way. But I’m bouncing back soon. I’ve finally finished moving in (well, 99%) to my new apartment. Easy walking distance to my office!
I need to get back into art mode. Some new planned engine features are being held back due to lack of assets. This is my list of high-priority to-do assets:
- Teleporter circles (active and inactive)
- Dungeon exits (doors and stairs)
- Cave exits (doors and stairs)
- Trap art (sawblades, darts, fire jets, caltrops, bear trap)
- Chainmail armor
- Full Plate armor
- Kite shield
- Tower shield
2012/08/12