After, two years of no blog updates, I’m happy to announce Flare 1.12 Release Candidate 1. Version 1.12 brings many engine changes as well as new game content. The purpose of the release candidate is to do a final round of testing, and more importantly, initiate a string freeze. See the release page for the release notes and downloads.
Before I continue talking about 1.12, I should mention our new IRC channel. With the recent exodus from Freenode, we also moved our IRC channel to FreeGameDev.net‘s server. You can join via web chat here, or connect manually to irc.freegamedev.net:6697/#flarerpg.
New content means there are several new strings that are in need of translating. If you’re interested in helping, be sure to read over the Translations page on the wiki. The string freeze begins today, July 3, and ends on August 1. However, I’m willing to extend this time period by another month if translators need more time.
Version 1.12 marks the return of the MacOS build! I’ve only been able to test it on MacOS High Sierra, so please do give feedback if you use another version of MacOS.
For the release candidate, downloads are only available on Github. The final release will additionally have them on itch.io and Sourceforge.
- Windows Installer (129 MB)
- Windows ZIP (129 MB)
- Linux ZIP (126 MB)
- MacOS DMG (127 MB)
- Android APK (engine only) (6 MB)
- Engine source tarball