Catching up on GitHub
I took a few days away from GitHub and Flare to write part of a book chapter, give a talk, and handle other strange affairs. I plan on doing some catching up tonight.
Visual Story
I’m working with Flare concept artist Justin Nichol on hammering out the visual story of Flare’s first game. We took the map progression I posted about recently and wove it into a basic story. Justin is working on various environmental concept pieces which will guide the building of new tile sets.
I plan to post more about the story soon.
2011/07/18