2011/05/04

May 4, 2011

No Rest for the Wicked

v0.14 is ambitious. Let's take a look.

Title Menu

The first attempt at a title menu will be completely simple.

Load Game

This screen should display a list of the current save games. It should read each save file to see the hero's name, level, location. If we get fancy it could show the hero's stance animation (load the hero's head and base body depending on equipped items).

For now this menu can support a fixed number of save game slots. Let's say 4.

New Game

The new game menu could be the most complex, especially if I want to make room for interesting choices in the future.

Each portrait could be tied to a base body type and have an associated head layer. If I have the time, v0.14 will have two base body types (human male, human female). So this menu will start with 6 portraits (3 male, 3 female). In the future I could add more base body types (maybe a bulky body type, or even an elf or dwarf race type).