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2012/08/12

Busy Life

It happens to all hobbyist game devs -- life gets in the way. But I'm bouncing back soon. I've finally finished moving in (well, 99%) to my new apartment. Easy walking distance to my office!

I need to get back into art mode. Some new planned engine features are being held back due to lack of assets. This is my list of high-priority to-do assets:

  • Teleporter circles (active and inactive)
  • Dungeon exits (doors and stairs)
  • Cave exits (doors and stairs)
  • Trap art (sawblades, darts, fire jets, caltrops, bear trap)
  • Chainmail armor
  • Full Plate armor
  • Kite shield
  • Tower shield