Download Media Create Donate Forums

2012/02/24

Vacation

Last weekend I went on a short trip to New Orleans. Along the way I got some really great game design ideas. There's nothing like visiting an "unusual" culture to spur new ideas.

Notes to self:

  • Bronze Dungeon
  • Mossy Gardens
  • "Vertical" Town
  • Flambeau
  • Aristocrat and Prole
  • Statue Knight